If someone gave me the chance to create something, I put myself into it. I just want to try to do something that will last forever and that won't leave people saying, 'Gee, it could have been better, it could've been this, it could've been that.'
It had more layers than an onion. These writers meant business. There was a level for everybody. Your major could be celestial mechanics, and there'd be celestial-mechanics jokes.
But the throat just kind of falls into line once you realize in your head what it is. You got to remember the musicality of a character you're going to do.
Life is for the living. I was a little scared before surgery 'cause of the release you sign that says there's always a very small percent chance that you'll die during the operation.
To me, it all comes down to things being character-driven. It's hard for me to look beyond that. CG and all this cool stuff - so be it. But to me, it pretty much begins and ends with character-driven plots rather than technologically-driven plots.