What strikes me is that 'XIII' looks like a movie. The shot making is movie-like, which is kind of fun - the kind of playful action movie shot making is pretty, is pretty good. What's also great about this game is its style and interesting story-line.
I've run into certain geniuses of individualism - they are very few and far between - who live their lives completely on their own terms; they are very powerful and have a great amount of happiness. We all should aspire to that.
People think celebrities don't have to worry about human things like sickness and death and rent. It's like you've traveled to this Land of Celebrity, this other country.
'The X-Files,' as I recall, we didn't know really what we were until the middle of the first year. You know, so if we'd been cancelled, you get cancelled before you mature into what it is you can actually be, which is too bad.
I'm constantly amazed by the ability a child has to show sympathy, to read emotions, to get to the heart of any situation. It's unfiltered and completely inspiring.
I love the ocean, wide-open space and trees, but I'm not a gardener or anything like that. I think I may be, eventually. I was raised in the city, so I don't have that skill set, but my heart is more with the dirt than the concrete. It's an unrequited love with nature - a one-way love affair.
I love dogs. They live in the moment and don't care about anything except affection and food. They're loyal and happy. Humans are just too damn complicated.
Women's fashion is a subtle form of bondage. It's men's way of binding them. We put them in these tight, high-heeled shoes, we make them wear these tight clothes and we say they look sexy. But they're actually tied up.
The key is to get to know people and trust them to be who they are. Instead, we trust people to be who we want them to be - and when they're not, we cry.