I've learned a lot about stage-managing for illustration. Sometimes you have to delete characters from a scene just to keep from overcrowding the image. I've also learned to making big-scale design decisions early.
The difference between being a part-time writer and a full-time writer is like the difference between dating someone and living with them. Some of the romance is gone, but you learn things you'd never know just by dating.
I found a great book called 'Slang Through the Ages' by Jonathon Green. It's basically a thesaurus of historical slang, and had lots of great old uses.
Ninety percent of the research comes first. I mostly blunder around reading stuff and talking to smart people until an idea batters or oozes its way through to my narrative brain.
When I finish a first draft, I often look back at first chapters I wrote and laugh at them. They're like pictures of yourself in middle school. You're embarrassed to see them.
I have no formal training as a writer at all, not even a single English class in college. However, my adult books are all science fiction, which has some similarities to YA.
I wouldn't say design has become strictly functional. A lot of cars these days look downright comic book to me, and the info-gadgets with which late industrial people spend the most time - phones, music players, etc. - are blobjects.